Here's a way to get approximately the right ratios without calculating anything in Factorio. This "subfactory" makes blue chips. Each component is independently infinitely expandable in one direction. I make a small
Steam Community :: Guide :: Factorio - Everything To Do With Smelting: Belt & Bot Based
My cleanest red circuit set up yet (ratios are pretty much perfect to my knowledge, bp in the comments) : r/factorio
Factorio Prints: Yellow/Red Belt Furnace Smelting (Compressed)
Belt to Furnace Ratios : factorio | Real time strategy, Furnace, Ratio
Factorio": How to Build a Furnace/Smelting Setup - LevelSkip
Furnace Ratios - Factorio - Tips and Tricks in 10 minutes - YouTube
Factorio": How to Build a Furnace/Smelting Setup - LevelSkip
Steam Community :: Guide :: Factorio - Everything To Do With Smelting: Belt & Bot Based
Factorio Prints: All Belts Production
My favorite sushi. Programmable ratios of input ingredients, easily extended to as many ingredients as one wishes. Works well as long as the sum of all ratios does not exceed 1.0, for
Perfect Ratio Green Science (1belt:24green) : r/factorio
Steam Community :: Guide :: Factorio - Everything To Do With Smelting: Belt & Bot Based
Ratio on Factorio - GaTu
Factorio Prints: Green Circuits - Full Yellow Belt, Small Power Poles, Lv1 Assemblers
Steam Community :: Guide :: Factorio - Everything To Do With Smelting: Belt & Bot Based
how do you guys do it? I nearly fried my brain just trying to figure out how to make the belts work, let alone getting the ratios right : r/factorio
Factorio Cheat Sheet
I am having a hard time reading and understanding the ratios on the factorio cheat sheet. Red science makes sense, I need to make 1 gear/s to supply 10 red science assemblers.